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> ...and I’ve been looking at Elixir to generate the necessary actor simulation engine. Looks to me like you have that here in Rust. I will caution that Elixir
by microcolonel 8y ago
> ...and I’ve been looking at Elixir to generate the necessary actor simulation engine. Looks to me like you have that here in Rust.
I will caution that Elixir's runtime performance, particularly with simulation type code, is abysmal. Also, last time I was using Elixir, the available profiling infrastructure was really terrible; I had to buy a new workstation with 64GiB of RAM just to be able to fit the profiling artifacts from one iteration of our small model in memory, which was required in order for it to complete in less than infinite time.