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Sorry I meant WebGL only as a shorthand implying a web stack with a server, a browser and JavaScript. That was an bad choice of words on my part. It was not mea
by gmueckl 8y ago
Sorry I meant WebGL only as a shorthand implying a web stack with a server, a browser and JavaScript. That was an bad choice of words on my part. It was not meant to single out WebGL as a rendering technology.
However, more sophisticated APIs could allow more techniques for offloading more of the filtering and mapping steps of the visualization pipeline onto the GPU. Even some simulation could be accelerated, although it's often not worth it in practice.