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That’s pretty neat. I remember when SimCity (5) came out and being extremely disappointed that the underlying agent system was a complete farce. If I recall c
by Bluecobra 8y ago
That’s pretty neat. I remember when SimCity (5) came out and being extremely disappointed that the underlying agent system was a complete farce. If I recall correctly, think they had to “cheat” because they couldn’t scale performance on lower end hardware. With this you can just spin up a faster EC2 instance if you want a bigger city or region. I can totally see small groups of hardcore players coming together to pay for a dedicated host.
It sure beats swapping SC4 files on file sharing services for “region play”.