4 ms·
Want to be? go for it. Cost of entry for macOS/iOS/tvOS is ~$1000 for total basic development & distribution hard costs on par with AAA studios; to wit a refur
by ctdonath 8y ago
Want to be? go for it.
Cost of entry for macOS/iOS/tvOS is ~$1000 for total basic development & distribution hard costs on par with AAA studios; to wit a refurbished MacBook Air, Xcode, and Developer registration gives objective core tools to go from blank project to worldwide distribution. (Detail, talent, and advertising extra.)
YMMV for other platforms.
- azhenley 8y agoTime is the significant cost. Everything you mentioned is trivial. Unpredictable returns is another important factor. I've made profitable games previously.