3 ms·
Please do, Ray Tracing is not something that is really hard to implement and has pretty good impact for gamedevs. Unifying how light is handled can make lots of
by lanevorockz 8y ago
Please do, Ray Tracing is not something that is really hard to implement and has pretty good impact for gamedevs. Unifying how light is handled can make lots of prebaked light data disappear, making iterations of models / levels more consistent.