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That was not a release, was a code dump. It died and nobody cared about it.
by jdright 8y ago
That was not a release, was a code dump. It died and nobody cared about it.
- pjmlp 8y agoIt doesn't change the fact we are down the same road, and the user UI/UX of getting a web page that is nothing more than WebAssembly + WebGL will be hardly different than Flash used to be, open source or not. I don't care, I used to enjoy playing with Flash, gave some sanity to the div/CSS soup pretending to be native UI controls.
- BubRoss 8y agoWebasm is much faster. I never heard anything about quake 3 being compiled to flash.
- pjmlp 8y agoNo one bothered to port it. Where are those benchmarks? All the following games are hardware accelerated on 2010-11 GPUs. "Adobe Flash Stage 3D demo video by Frima Studio" https://www.youtube.com/watch?v=LrArtYuEkEI https://www.youtube.com/watch?v=LrArtYuEkEI "Stage3D - The Demo of Porting Epics Unreal Engine to Flash" https://www.youtube.com/watch?v=_EBxd2tFEvU https://www.youtube.com/watch?v=_EBxd2tFEvU "3D Gaming Powered by Adobe Flash Player" https://www.youtube.com/watch?v=miY-g14dHBU https://www.youtube.com/watch?v=miY-g14dHBU "Flash Stage3D Demo "BIRTS" by SQUARE ENIX at ADC MEETUP" https://www.youtube.com/watch?v=VNNW8IJkX4g https://www.youtube.com/watch?v=VNNW8IJkX4g For anyone curious how the 3D API actually looked like, https://www.adobe.com/devnet/flashplayer/stage3d.html https://www.adobe.com/devnet/flashplayer/stage3d.html