4 ms·You can. I've used WebRTC for multiplayer support in Quake 3 compiled to WebAssembly.by lxtx 8y agoYou can. I've used WebRTC for multiplayer support in Quake 3 compiled to WebAssembly.fb03 8y agoDo you have a link for that? Sounds super coollxtx 8y agoThe forked ioquake3 is available at https://github.com/seemk/ioq3 https://github.com/seemk/ioq3 However it's not trivial to get it working at the moment, will hopefully soon come back to this project and finish it :D