6 ms·
It even runs on my IOS phone. Incredible!
by danielvf 8y ago
It even runs on my IOS phone. Incredible!
- llukas 8y agoAny idea how battery usage of webassembly version vs native looks like? I'd assume that webassembly would consume more but maybe difference is not significant?
- astrodust 8y agoThe original Transport Tycoon Deluxe game was written in assembly so it could run quickly on modest hardware, like a 486 at 50MHz. OpenTTD isn't as efficient, but it's not that demanding either.
- llukas 8y agoNot interested how quick it runs. Just energy expended through native and webassembly.
- ShinTakuya 8y agoHow quick it runs to an extent is correlated to energy usage. I know it's not the same but for a single threaded low memory usage game the correlation would be close.
- astrodust 8y agoOn any given number of cores, sure. The original Transport Tycoon came about before multi-core systems and, as it was DOS based, even threads. Power consumption is a product of cycles plus memory read/write operations.
- Mirioron 8y agoIt runs on my old android phone too, but I don't think the game is actually playable. I couldn't move the camera around.