3 ms·
Ironically, tgm gets much faster (nestris tops out at 1 row dropped per frame, tgm at 20) but the faster speeds in tgm are much much easier (and more fun imo) t
by stormbrew 8y ago
Ironically, tgm gets much faster (nestris tops out at 1 row dropped per frame, tgm at 20) but the faster speeds in tgm are much much easier (and more fun imo) to control because of various other variables in how dropping and locking work.
- jchw 8y agoAgreed. TGM is probably my favorite Tetris game; once you get used to the rotation it feels very natural without needing to go through the wall kick gymnastics of modern guideline Tetris. Sadly it seems Arika is either not able or not willing to produce more TGM games using their own ruleset. The guideline Tetris ruleset feels ass backwards in comparison, but I guess it really doesn't matter too much. I never quite hit GM in any TGM game anyways; as fun as it was, I definitely had trouble keeping a clean stack at high speeds.
- stormbrew 8y agoI got my first GM a couple months ago. Definitely felt like an achievement. Afaik Arika is not allowed to make non-guideline Tetris games, but the fact that they made Tetris 99 for the switch has got some rumors going that they reached some kind of agreement and maybe a tgm4 could actually happen again.
- httpsterio 8y agoTGM4 didn't fail due to TTC licensing issues. They had a hard time getting arcade vendors to co-operate and distribute cabinets. TGM1 and 2 (plus TAP+) were made before TTC started to enforce their rotation guidelines for games and that's why TGM3 and TGM Ace had the "World" and "classic" modes. Former being the TTC required rotation system and Classic being the (superior imo) Arika rotation system. TGM4 is essentially finished and just in hold until Arika figures out how they're going to distribute it. I think you're right though that T99 is kinda Arika testing the waters with a console version and I think they might release it on Switch at least.