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> 2) you could build a couple highly-survivable emergency bunker-habitats and pay people to live in them (in shifts, say, so there are always enough inside to e
by merlincorey 8y ago
> 2) you could build a couple highly-survivable emergency bunker-habitats and pay people to live in them (in shifts, say, so there are always enough inside to ensure survival but they're not stuck in there full time) for, surely, less money than Martian colony establishment & maintenance would cost.
We could call these bunker-habitats "vaults", maybe.
Then proceed to raise some capital for our startup and eventually call it "Vault-Tec"[0].
> You might still screw it up and they might not succeed if things really got that bad, but I'd bet their odds are better than any Martian colony we're likely to manage to put up in the next 100 years.
We could further fund it by conducting various sociological experiments.
What could go wrong?[1]
[0] https://fallout.fandom.com/wiki/Vault-Tec_Corporation https://fallout.fandom.com/wiki/Vault-Tec_Corporation
[1] https://fallout.fandom.com/wiki/Vault https://fallout.fandom.com/wiki/Vault