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If you count various flavors of UWP (C++/CX, C++/WinRT, WRL) you can add std::wstring and Platform::String^
by Impossible 8y ago
If you count various flavors of UWP (C++/CX, C++/WinRT, WRL) you can add std::wstring and Platform::String^
- asveikau 8y agoDon't forget HSTRING, which Platform::String^ is built on. They added those two in Windows 8 because there was no one standard string type. (Not joking.)