3 ms·
> But I don't see anything that's stopping a GPU from efficiently computing THIS problem, especially if its restricted to 192-bit as the biggest number in the w
by qlk1123 8y ago
> But I don't see anything that's stopping a GPU from efficiently computing THIS problem, especially if its restricted to 192-bit as the biggest number in the whole algorithm (worst-case 64-bit cubed).
Fair enough. Also thanks for the demonstration, it updates my understanding.
But still at some moment in the future, we may need a general big-number algorithms for calculation due to the inevitable expansion of search space. There is no guarantee that unsolved
k's, says 100 < k < 200, can be found in min(|x|,|y|,|z|) <= 192 bit.
> But THIS sum-of-three cubes problem looks like an easier job than most algorithms to me.
Good luck and I'm looking forwards to any updates.