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Consumers hated Windows Mobile and loved the iPhone so with WP7 they moved to a more locked-down iPhone-like model. That makes sense to me - but I think the re
by lwhi 16y ago
Consumers hated Windows Mobile and loved the iPhone so with WP7 they moved to a more locked-down iPhone-like model.
That makes sense to me - but I think the reasoning might be more complex?
I think UI simplicity and UX constraints helped to ensure the iPhone's interface became so successful. I don't think that this (well considered) simplicity should be confused for openness.
In relation to openness, I'd imagine the main reasons for producing a more locked-down (closed) system, would have been the carrier's desire to control their customer's experience and Microsoft's desire to create a profitable mobile-app ecosystem.
I still think it would be possible to create a pleasing UI and UX, for a (relatively) open OS like Android. I think such a thing could potentially please users as much the (closed) iPhone OS.
- contextfree 16y agoYeah, I was being flippant. I certainly don't think openness and good UX are mutually exclusive, myself. Besides everything you mentioned I've seen rumors that one reason they're restricting third-party apps to a .NET bytecode sandbox is that they're planning to eventually swap out the current CE6 kernel for something different and incompatible (possibly NT-based), and they want to just be able to port the .NET environment rather than trying to persuade third-party devs to port their apps.