3 ms·
the ui problem stem from the very deep menu that you have to traverse and where to find them, and that comes from the sheer amount of stuff you can do in the ga
by LoSboccacc 8y ago
the ui problem stem from the very deep menu that you have to traverse and where to find them, and that comes from the sheer amount of stuff you can do in the game
even making it prettier won't really solve the issues at it's root that cause it to work that way
however, if you play with the menu visible (tab key), it's already a order of magnitude easier because at least you see all the mnemonic to traverse the control tree and they are well organized after all.
(compare with rimworld campfire, which is in temperature even if it's a production item, that always gets me by surprise if I don't play for a while)
- Fjolsvith 8y agoTo me, it is similar to memorizing the spell keystrokes for Moria, the roguelike I played when younger. "mab" to cast a magic missile. In DF, "bCf" orders the construction of a floor.