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i agree, if you're trying to put out an MVP you have to know when to something is good enough and to just put it out there. i'm not advocating that you sacrifi
by ookblah 16y ago
i agree, if you're trying to put out an MVP you have to know when to something is good enough and to just put it out there. i'm not advocating that you sacrifice a deadline or goal for perfection (if that's even possible)
i was speaking more to the attitude of the article. it's not so much what percentage will notice, but a designer's motivations for doing so. the best designers i know have this attention to detail, almost to a fault, and it shows in their work. do they still get things out on time and know when to cut corners? of course. but it's precisely that attention to detail that pushes them to improve.
sorry that was really longwinded, but imo, guys that embrace the attitude of that author tend to have a skewed sense of what is "adequate", anyway. he could have better proved made his point by showing the tradeoffs vs. this blanket, designers suck stance.