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In the online gaming space, Skype used to be a big enabler of DDoS attacks due to its P2P nature. Almost everyone used Skype back before we had Discord and othe
by r1ch 8y ago
In the online gaming space, Skype used to be a big enabler of DDoS attacks due to its P2P nature. Almost everyone used Skype back before we had Discord and other alternatives, and there were plenty of sites that you could paste in someone's name and have their IP in seconds. Even if they weren't online, Skype servers cached a bunch of previously seen IPs. Then they would paste that into a $5/mo "stress test" tool and the victim gets a short DDoS (1-5 minutes) but enough to disrupt / kick them out of the game.
- nyolfen 8y agothis was done well after skype stopped using p2p routing
- gsich 8y agoPrimary reason not to use Skype back then. Ts/Ventrilo existed longer than Skype however. So a money issue then? But public servers were/are available too.
- agret 8y ago> Almost everyone used Skype back before we had Discord and other alternatives Yeah except for when gaming, Skype "always on" voice was very annoying for any games and the latency was way higher than Mumble or Teamspeak so we would use those for our gaming groups but Skype for person-to-person calls rather than group chats. I guess if you didn't have anyone technical enough to setup a Teamspeak or Mumble server in your gaming group YMMV but they were 1000% better than using Skype which had worse quality audio, no push to talk and huge latency.
- redskull 8y agoSee....Skype has had PTT...They've always had it...Discord is the biggest garbage app ever created It will NEVER be ANYWHERE close as good as mumble or hell even teamspeak