4 ms·
The benefit of the server browsers is that there were tons of positive gaming communities that competed around making the best and friendliest server possible i
by cjslep 8y ago
The benefit of the server browsers is that there were tons of positive gaming communities that competed around making the best and friendliest server possible in the early 2000's. I fondly remember playing Call of Duty as a tween with other community members that were adults and learned how to have fun, manage disagreements, and deal with problematic people without screaming profanities and raging about other peoples' mother.
The death of self-hosted servers means the death of admin powers which means the death of building a gaming community one wants to see come to fruition. Those admin powers are key to protecting vulnerable people from general assholes. And the "modern" online "report a person" is woefully laughable in comparison.
- gsich 8y agoOften times admins are the assholes here (kick for using weapon X, perk Y, attachment Z) and you have no way prior to connecting to know which stupid rules are now in place. (that and the fact that dedicated servers in BO1 meant you could rent them just from one or two places, no files for you)
- Insanity 8y agoAt least on CoD4, people would often play the same servers with the rules they liked. Banning boring weapons is a good thing. Also, some servers mentioned the main rules in the name.
- gsich 8y agoThat's the problem, "some". I partially blame the developers for not having proper filters in the serverbrowser.
- Insanity 8y agoHard to support all possible mods and changes I guess. The best they might be able to say is "modded: yes/no". And that is another great thing that is dying out. Mods. :(
- gsich 8y agoThat would be enough. Although mods are easier I guess. In BO1 I just wanted an "all stuff allowed" filter.
- Insanity 8y agoAbsolutely agree, and that is one of the main reasons why modern games have little to no appeal to me. Matchmaking lobbies killed a lot of the fun to me