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Love it! Brings up so much nostalgia from the days of programming on my old TRS-80. But is it really a maze? Once you start, you don't seem to get much choic
by rkagerer 8y ago
Love it! Brings up so much nostalgia from the days of programming on my old TRS-80. But is it really a maze? Once you start, you don't seem to get much choice of path...
- Kurtz79 8y agoOf course not, there is no logic behind it, save for printing "walls" that line up with each other. It's a (neat) graphic trick.
- tromp 8y agoMy maze generator at http://tromp.github.io/pearls.html#maze http://tromp.github.io/pearls.html#maze produces arbitrarily long proper mazes on the fly. After compiling and running, enter -1 as the requested height.
- Starwatcher2001 8y agoYou might enjoy this game written in a single line of BASIC on a TRS-80: https://www.youtube.com/watch?v=lWyZO-yPnvM https://www.youtube.com/watch?v=lWyZO-yPnvM For anyone not familiar with the TRS-80, who finds the code somewhat weird.. the BASIC implementation was written by Microsoft. Only the first two letters of variable names were significant. Although interpreted, the ROM tokenized typed lines, meaning it didn't care about spaces. This led to such gems as: FORK=10 TOMATOES STEP LADDER