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Everyone who doesn't develop exclusively for MacOS X, which is most of us. Am I going to rewrite my OpenGL application to use Metal. No. I might update it to
by rleigh 8y ago
Everyone who doesn't develop exclusively for MacOS X, which is most of us.
Am I going to rewrite my OpenGL application to use Metal. No. I might update it to use Vulkan, and see if it works with the MoltenVK shim for MacOS X. But I'm afraid that Metal itself is a complete non-starter.