3 ms·
This was an awesome write up. The most interesting thing for me was learning that bottlenecks are not on the edge, but across the backbone because T1 carriers a
by tschwimmer 8y ago
This was an awesome write up. The most interesting thing for me was learning that bottlenecks are not on the edge, but across the backbone because T1 carriers are optimizing for low cost, not low latency.
- Jare 8y agoThe Riot links are pretty great too, very much worth it.
- kingosticks 8y agoThe thing I'm still a bit confused about is: is this a limitation with how their networks fundamentally work, or an artefact of my product choice when I buy a relatively cheap home Internet service? i.e. if I want a specialist low-latency and low-jitter link, could I not just pay for those benefits by purchasing a business-grade service? Or is there no distinction once the data gets onto a peered-network? Or is the idea here that I don't have to cough up for all the benefits of that superior product when I only want some of them and only some of the time? And this whole thing does rely on the bottleneck not being at then edge, which I don't see any proof of or reason for. EDIT: is there any proof/data to support this?
- gafferongames 8y agoWe are seeing players with Google Fiber get 100ms improvements. It’s not bad ISPs, it’s poor routing decisions and these are pretty much universal.