3 ms·
> Let's just hope this "gaming as a service" stays on mobile devices where it belongs. I share your reservations about this becoming the new normal for the ind
by mortenjorck 8y ago
> Let's just hope this "gaming as a service" stays on mobile devices where it belongs.
I share your reservations about this becoming the new normal for the industry, but so long as games on the service are still available with perpetual licensing, I don’t see a problem.
Really, the much bigger issue with iOS-based games has been with us for awhile, and that is OS compatibility. There are now games from the past decade that are effectively lost to time, no longer compatible with modern versions of iOS and not even available from the App Store on vintage hardware. Archival is a very hard problem on a managed platform.