4 ms·
>Let's just hope this "gaming as a service" stays on mobile devices where it belongs. I doubt it; stream boxes are probably 1-2 generations away meaning that o
by bliblah 8y ago
>Let's just hope this "gaming as a service" stays on mobile devices where it belongs.
I doubt it; stream boxes are probably 1-2 generations away meaning that online connections are going to be more integral to the experience.
The largest publishers makes more than half of their revenue off one game thanks to recurring payments from DLC, multiplayer content, or the brand new concept of battle passes and see no reason to create new IPs when the old ones still move millions of copies.
It won't be long until you need to pay some form of a subscription fee for most big budget / popular games (rebranded as a monthly battle pass or something so people don't get dissuaded / angry).
The good news is that indies are still around and there are still big single player games that are being developed to placate the crowd.
But mobile gaming has definitely been the extreme end of the most predatory business practices in video games and I see no reason that the rest of the industry won't follow suit.