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For me it's not the noise; headphones take care of that. The problem is the visual distractions. People walking to and fro. If you know one of those people, the
by chaostheory 8y ago
For me it's not the noise; headphones take care of that. The problem is the visual distractions. People walking to and fro. If you know one of those people, then the chances of a distraction goes up even more. I guess a future way to mitigate it would be a high res VR HMD
- satokema_work 8y agoThis. Our desks unfortunately have to be so close as to face each other, and anytime the guy across from me is in the office I have to deal with distractions every time he wants to stretch, stand up, sit down, have a conversation with someone, etc. etc. Now we actually have a flexible remote policy, but that's an entirely different can of worms, as I liked having a place to do deep work in that wasn't a coffee shop. My home is a bit too distracting sometimes.
- EForEndeavour 8y agoYour comment is a nice example of how low-frequency distractions (A specific coworker shifting position in your field of view) can be much worse than being immersed in a high volume of distractions (strangers milling about in a coffee shop that's probably playing music, running grinders, yelling names, etc.)