3 ms·
Very nice work. This could be used to efficiently re-implement 8-bit- and 16-bit-era sound systems, which are mostly emulated on the CPU at present. I wonder i
by 0815test 8y ago
Very nice work. This could be used to efficiently re-implement 8-bit- and 16-bit-era sound systems, which are mostly emulated on the CPU at present. I wonder if the same techniques can also be used to enable DSP-like workloads of a more general sort on GPU compute.
- Lorkki 8y agoMost of those are either very straightforward subtractive synthesizers, or use digital FM synthesis. It's much more efficient (and accurate) to start from sampled basic waveforms or reverse-engineered data from the actual systems, rather than building them using additive synthesis techniques.