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I would throw out SSX tricky for its game logic integration, the first two xenoblade games for just being great at capturing the expanse of it all, breath of th
by b_tterc_p 8y ago
I would throw out SSX tricky for its game logic integration, the first two xenoblade games for just being great at capturing the expanse of it all, breath of the wild for having the guts to go ultra minimalist, and the first few silent hill games for its ambient industrial sound (and a few standout tracks that were simply pretty or cool normal songs).
Broadly speaking though, games are pretty conservative in their soundtracks. I think most are forgettable.