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Many games in China implement limits like this. World of warcraft has a fatigue system that scales xp for example
by sitzkrieg 8y ago
Many games in China implement limits like this. World of warcraft has a fatigue system that scales xp for example
- crooked-v 8y agoThe difference with WoW is that it frames it as a temporary bonus for time logged out, rather than a penalty for time logged in, with the "normal" progression being the lower rate.
- bspammer 8y agoThis isn't specifically a Chinese thing, when I played (in Europe) this mechanic was a thing.
- sitzkrieg 8y agoNo, there are multiple systems in China. All other regions have rested xp, but in this region, extended playtime reduces your regular xp rate all the way to zero. You can see it in the api as "fatigue" scaling