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I suppose it depends on how robust your infrastructure is. I know one place I worked, we sunset a game and essentially there was only one person supporting it p
by overgard 8y ago
I suppose it depends on how robust your infrastructure is. I know one place I worked, we sunset a game and essentially there was only one person supporting it part-time; with events being automated through a calendar. I'm sure if Apple or Google were to make some sort of major breaking change that would require engineering time to keep the game running they'd shut it down, but otherwise AFAIK it's still running on autopilot about 8 months after they made that decision.