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Now that you mention it, I don't remember if it was opengl or glide, it was over 20 years ago. Same effect tho. I just remember seeing all of the ambient light
by nickjj 8y ago
Now that you mention it, I don't remember if it was opengl or glide, it was over 20 years ago. Same effect tho.
I just remember seeing all of the ambient lights and glows and thinking how amazing it looked. Specifically some early campaign map where you're going through dark sewers that had a bunch of little lights that emit a glow.
But after the coolness factor wore off, it was back to using the most minimal settings possible to maximize visibility and frame rates to play it online.
- SketchySeaBeast 8y agoIf it was Voodoo you'd be using Glide. That was their proprietary API. But yeah, the biggest improvement was putting it into Glide/OpenGL and watching all the new lights appear.