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That's q2vkpt. It sounds like Quake II RTX is built on top of that but with more features.
by andybak 8y ago
That's q2vkpt. It sounds like Quake II RTX is built on top of that but with more features.
- arianvanp 8y agoNo I think they are one and the same. q2vpkt is built on top of VK_NV_ray_tracing which is the Vulkan interface to RTX. It won't run on non-nvidia hardware afaik
- Strom 8y agoThey're not the same. “But what’s new with Quake II RTX compared to Q2VKPT?”, you ask. A lot. We’ve introduced real-time, controllable time of day lighting, with accurate sunlight and indirect illumination; refraction on water and glass; emissive, reflective and transparent surfaces; normal and roughness maps for added surface detail; particle and laser effects for weapons; procedural environment maps featuring mountains, sky and clouds, which are updated when the time of day is changed; a flare gun for illuminating dark corners where enemies lurk; an improved denoiser; SLI support (hands-up if you rolled with Voodoo 2 SLI back in the day); Quake 2 XP high-detail weapons, models and textures; optional NVIDIA Flow fire, smoke and particle effects, and much more!