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Embedded is huge for C/C++ and there are still many greenfield projects. Embedded (real-time, safety critical) usually requires GCless languages, which already
by carlmr 8y ago
Embedded is huge for C/C++ and there are still many greenfield projects. Embedded (real-time, safety critical) usually requires GCless languages, which already rules out the vast majority of super productive new languages.
I wish we moved to Rust (or even Ada), because most of the bugs I see occurring couldn't happen there. But embedded compilers are usually lagging a bit.