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Lines of Action
- keyle 8y agoI love alternate rulesets and obscure games but this doesn't look that interesting to me. It may be because most games are about dominance or resource building and ownership, or capture; this is about grouping. In such it doesn't appeal to any "real world" experience I have had and I feel disconnected from it.
- keerthiko 8y agoI like that it deviates from the "dominance" conflict based game design, which was popularized in times of war and direct political conflict which feels a bit dated today. This is more adversarial problem solving. Being the first to build a superior network is a common mechanic in games like Ticket to Ride, power grid, to some extent Settlers of Catan, and this is a much more elegant streamlined version of that mechanic.
- Marazan 8y agoI once wrote a self learning AI to play Lines of Action. Due to an incorrectly placed minus sign it got worse at the game over subsequent generations. After 1000 generations I couldn't even make a forced win against it so wily was it at avoiding success