4 ms·
Android Oboe[1] might fix that (an API that goes through (OpenSL ES or AAudio depending on what is available). Then, in future far, far away we might get a tou
by romwell 8y ago
Android Oboe[1] might fix that (an API that goes through (OpenSL ES or AAudio depending on what is available).
Then, in future far, far away we might get a touch input method that isn't too laggy for interaction with audio. Last year, the best we could get was around 30ms[2] on iSomething; and I hope that 120hz refresh rate becomes the standard (but even that is huuuuge compared to a MIDI controller).
[1]https://github.com/google/oboe https://github.com/google/oboe
[2]https://www.reddit.com/r/Android/comments/7teiwe/lets_discuss_touch_latencyaccuracy_on_flagships/ https://www.reddit.com/r/Android/comments/7teiwe/lets_discus...