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> For that usage Nvidia's thing was way more interesting If you're building a photorealistic game. And there's already lots of tools on the market to generate
by mikewhy 8y ago
> For that usage Nvidia's thing was way more interesting
If you're building a photorealistic game. And there's already lots of tools on the market to generate these sorts of textures.
I could see this Nvidia thing used for much better looking mockups / concept art. But it doesn't seem suited for final asset generation.
- kllrnohj 8y ago> But it doesn't seem suited for final asset generation. Well yes, of course, and neither is Google's Style Transfer ML. These are both just prototyping tools, not a magic wand to make production-quality assets.