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> Video games don't advocate for action in the real world. The argument at the time was that the kids aren't violent, video games make them violent. The analo
by ng12 8y ago
> Video games don't advocate for action in the real world.
The argument at the time was that the kids aren't violent, video games make them violent. The analogue here is that the shooter wasn't a radical, 8chan made him one. Shitty people radicalize each other with or without the internet, much less with or without a very specific site.
- asutekku 8y agoIt’s much easier to be radicalized if the only community around you is radical versus real life, where hardly anyone you know expresses the same feelings.
- ng12 8y agoI'm loathe to bring up examples but clearly the most common cases of radicalization are directly through the local community.
- ajross 8y agoI'd be curious to hear the argument there. I'm not sure that's "clear" at all. In fact virtually every mass murder or terrorism case I can think of has been perpetrated by men either almost entirely isolated or thoroughly immersed some kind of group think monoculture (either online or physical). Virtually no one comes out of a "local community" and starts killing people to further its interests, unless you define terrorist training camps as a local community. I mean, Harris and Klebold weren't exactly doing what they thought suburban Colorado wanted.