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Hmm, I have a hard time understanding what advantage these all in one devices have over the various VR lens devices for random phones. That said i'm not really
by StillBored 8y ago
Hmm, I have a hard time understanding what advantage these all in one devices have over the various VR lens devices for random phones.
That said i'm not really impressed with the basic rift device I have. Mostly because the core software seems like garbage. The first blue screens I've seen in over a decade were caused by it. Then there are all the non fatal problems like the fact that the software apparently wasn't tested on machines that go into standby regularly. Then there are the weird USB discovery issues the hardware/software has (the software wants everything plugged into different controller ports but can't seem to figure out the USB topology correctly 1/2 the time, meaning sometimes it works then it decides not to work unless the machine is rebooted/etc).
I would say it generally works better than some of the stuff I used in the 90's but the resolution is strangely lacking given the price of the thing and other devices on the market.
So that said, the core problem of VR making people nauseous definitely hasn't been solved with the basic rift. Pretty much everyone I've demoed it to gets sick on games/demos which involve first person perspective. OTOH, there are some pretty cool 3rd person games (witchblood, moss, etc).
- chillacy 8y agoYou have to try a 6DOF system, it’s a totally different ballgame.
- droussel 8y agoI don't know much about all those and I experienced VR (other then the Avatar movie) for the first time this weekend at my friend's place on his PSVR. I really enjoyed Moss and still felt ok after about 45 minutes. I tried a kind of light sim demo with crappy 1995 looking graphics afterward and I thought I was about to vomit 2-3 times while "flying". Anyway, what would be the difference between the PSVR and a 6DOF system?