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> To drive a new generation of content creation for film, TV and games, Goodbye Kansas built “Troll” -- using no custom plugins or code -- to showcase the slate
by sorenjan 8y ago
> To drive a new generation of content creation for film, TV and games, Goodbye Kansas built “Troll” -- using no custom plugins or code -- to showcase the slate of ray-tracing features coming in Unreal Engine 4.22, demonstrating how they can be used to deliver stunning, Hollywood-quality results in real time.
https://www.unrealengine.com/en-US/blog/troll-showcases-unreal-engine-4-22-ray-tracing-with-unprecedented-cinematic-quality-lighting https://www.unrealengine.com/en-US/blog/troll-showcases-unre...