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So an artist gets to spend far less time creating content by making raytracing doing a lot of the lightning work for them and in order for the end user to benef
by izzydata 8y ago
So an artist gets to spend far less time creating content by making raytracing doing a lot of the lightning work for them and in order for the end user to benefit from this they have to sacrifice a ton of hard performance and drop their FPS.
We haven't even gotten to a 4k60fps standard in modern titles and raytracing content will drop people to console like frame rates.
- LifeLiverTransp 8y agoHave you any idea what i byzantine nightmare we can cut loose with this? Just look at your download of the nvdia drivers? Every more popular game has one complete rewrite of the shaders in there- some are even delivered defunct, and repaired by nvidia, the repairs added layer, by layer to this gothic cathedral mothership of code.