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> So much for uncanny valley To me, the mouth always seems to give it away. Fabulous nonetheless though.
by stronglikedan 8y ago
> So much for uncanny valley
To me, the mouth always seems to give it away. Fabulous nonetheless though.
- apk-d 8y agoI liked the way mouth movement was captured in LA Noire. It was a bit low-res, but looked way more organic than any other technique I've seen. I'm guessing the production is complicated and the cost is prohibitory though.
- noneeeed 8y agoYeah, that's always been my issue too. There seems to be something about the elasticity of the human face, and the interactions of all the small muscles, that seems to be especially difficult to model. This demo does at least seem to deal better with the darkness in the mouth. That has also always been problematic and made a lot of characters look positively demonic :)
- noir_lord 8y agoMicro expressions are a pain to animate and yet every human we interact with has them pretty much, our brains are very effective in reading them as well since for our ancestors they where literally life and death. Without them I think our brain rings all the alarm bells, a human face without them is odd and possibly threatening.