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Yeah I could use some clarification on whether this is real-time or not. If its real-time, then its among the most impressive tech demos ever showcased. If its
by 013a 8y ago
Yeah I could use some clarification on whether this is real-time or not. If its real-time, then its among the most impressive tech demos ever showcased. If its pre-rendered then how is it different from the films Pixar and Dreamworks put out every year? Its visually stunning but ultimately you can make computers do anything if you're willing to sit around for a 2 week render process.
- devilmoon 8y agoEven if not pre-rendered this doesn't seem _that_ good to me to be honest. Some of the things I've seen in BF5 with Ray Tracing were more impressive to me than this whole demo. i.e. when the fairies fly away the lightning on the water seems really off to me, even when they fly around the crown/princess it looks more weird than stunning.
- ska 8y agoThe text suggests it is realtime; Beyond that though, it's hard to see what novelty would lead you to showcase this as a demo if it were offline.
- bcaulfield 8y agoYes, it is real time. Original post will be updated to include that information.
- sorenjan 8y ago> To drive a new generation of content creation for film, TV and games, Goodbye Kansas built “Troll” -- using no custom plugins or code -- to showcase the slate of ray-tracing features coming in Unreal Engine 4.22, demonstrating how they can be used to deliver stunning, Hollywood-quality results in real time. https://www.unrealengine.com/en-US/blog/troll-showcases-unreal-engine-4-22-ray-tracing-with-unprecedented-cinematic-quality-lighting https://www.unrealengine.com/en-US/blog/troll-showcases-unre...