3 ms·
It really depends on what kind of games you like. From my perspective we've been "there" for almost two years now. I spend a lot of time in Echo Arena and Beat
by Ajedi32 8y ago
It really depends on what kind of games you like. From my perspective we've been "there" for almost two years now. I spend a lot of time in Echo Arena and Beat Saber, occasionally Rec Room and various single player experiences.
From a mainstream perspective though, I'm still not sure. I think the Rift S gets us a lot closer with its emphasis on comfort and ease-of-use, and it's definitely a viable consumer product, but I think there may still be a ways to go before we start seeing _real_ mainstream adoption.
The Quest on the other hand, I think has a real chance at being a smash hit. The fact that you don't need a PC to use it is going to be huge for more casual consumers, both for economic reasons (no need for an expensive PC) and ease of use. I expect it'll be a big first step towards pushing VR into the mainstream.