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I wonder how the game development community interacts with OSS Linux file system developments such as FUSE, gvfs (GLib/Gtk/GNOMES VFS) or KIO (KDEs VFS). The pr
by ktpsns 8y ago
I wonder how the game development community interacts with OSS Linux file system developments such as FUSE, gvfs (GLib/Gtk/GNOMES VFS) or KIO (KDEs VFS). The problems discussed here remind me of overlay filesystems in Linux as well as snapshots in Virtual Machine block based file formats (VMDK, qcow, ...), i.e. "a solved problem", if you want.