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It's all about market segmentation. If you price your software at $0, you'll end up with a large user-base (in theory). You can then start pay-services like c
by ascotan 8y ago
It's all about market segmentation. If you price your software at $0, you'll end up with a large user-base (in theory). You can then start pay-services like consulting/support. Eventually you can add new product lines based on OSS with additional bells and whistles.
The reason this works is that once you have a large user-base you can get people to buy your services because you have now developed a stickiness with your customer-base.
Exhibit A: Hashicorp. People started using Vagrant, the user-based expanded. When they moved onto other pay-services, people followed.
The reality is that developers want 'free' stuff they can build with but IT/Ops wants 'pay' services where they get 24/7 support, consulting, etc etc.
No company will be fully OSS because no money = no company. However I can see many orgs support OSS as a customer engagement tool to drive their brand and get a user base that they can drive towards other products.