2 ms·
Also, while most games are fine with losing a frame or two every few minutes, in VR dropping frames will cause motion sickness really fast. FPS is, from what I'
by chipperyman573 8y ago
Also, while most games are fine with losing a frame or two every few minutes, in VR dropping frames will cause motion sickness really fast. FPS is, from what I've observed, the most important part of a VR game. If you're dropping frames or stuttering, the experience will suffer greatly
When I was developing a VR game, my team noticed that some ultra-sensitive people started to get sick when we would drop around five frames (the vive displays 90, so this is only a ~5% drop). There was more to it (dropping a few frames every few minutes was usually fine, but consistently dropping frames every second or two is an issue).