4 ms·
fwiw No lag at all on my end. I am in the USA, so I have a solid but not amazing connection. I should note that I have only played for half an hour because A
by on_and_off 8y ago
fwiw
No lag at all on my end. I am in the USA, so I have a solid but not amazing connection.
I should note that I have only played for half an hour because AssCreed was extremely boring. The tech itself was very solid in my experience.
I tried to catch some streaming artifacts, like parts of the screen not updating or a visible lag, but I could not see anything. In a blind test, I doubt I would have been able to differentiate this from running the game on my home console.
- programd 8y agoI'll second that. Standard Xfinity cable connection, decent PC, and wired ethernet to the router. Occasionally in the evening during prime time when I assume everybody in my building was watching Netflix the stream would kick into lower quality graphics, but would recover quickly. No control input lag that I could detect. I put about 30 hours into the game and enjoyed myself (Awsome environment design and a vast, vast map to explore. All that fighting is repetitive and tedious, but story mode and running around exploring, taking in the views and the history is quite fun). In any event I think that if you are a casual gamer and want to get off the graphics card upgrade train every couple of years, then this is a no brainer. It probably would not be a good match for multiplayer shooters, but for solo games, even AAA titles, it's a great option. My feedback was that if they paired up with Steam they'd have a killer product. They might still have a killer product if they convince all those developers on Steam to also put their games on this service.
- codexon 8y agoThe artifacts were very visible to me when rotating the camera quickly or during fast movement. If the camera isn't moving very much I think it is easier to get a high quality picture at a standard bit rate.