5 ms·
Even the best hardware right in front of you can still currently cause a bad user experience for latency-sensitive games. All it can take is one player with hig
by ppseafield 8y ago
Even the best hardware right in front of you can still currently cause a bad user experience for latency-sensitive games. All it can take is one player with high latency or an unreliable connection, and it can detract from the enjoyability of a game.
And games already have latency from input devices, inputs registering, the game calculating the next frame, the monitor displaying it, and the user perceiving what has happened on screen. Every millisecond of network delay gets sandwiched between all of those.