4 ms·
Sorry but I just don't see it. I'm used to designing systems and games that work in 100ms+ latent environments since that's what you see in production(or try m
by vvanders 8y ago
Sorry but I just don't see it.
I'm used to designing systems and games that work in 100ms+ latent environments since that's what you see in production(or try mobile where it can be 2-5x that).
We were doing 250ms ping times back in '99 with games like SubSpace and the like where you had a predictive game model/design. Yes you lose the overhead of designing for latency because it just won't fundamentally work in those scenarios.
- Scramblejams 8y agoI agree that it will all hinge on what kinds of latencies we see. If Google can produce the same kinds of latencies it does to 8.8.8.8, it's definitely got a shot. Mobile's an even bigger challenge, but I've seen wire-competitive latencies from 5G, so I think there's hope there too. This does, however, leave VR high and dry. Wonder if they have any ideas about that angle.
- vvanders 8y agoGetting a consistent latency to their edge servers is going to be tricky. Wifi for instance is completely out. All it takes is someone turning on the wrong blender/micowave/power adapter and just the smallest bit of RF pollution will put you into unusable territory. Gets harder as your population density rises. You can already see this with in-house streaming today. I can stream Netflix but my local LAN XBOne streaming is pretty unusable for things like Monster Hunter. As your population density lowers the chance of you having the sub-30ms latency w/ 0% loss decreases significantly. Like I said in the root, they'll able to get this to work for non-action(~200ms window) singleplayer titles, the idea that you could use this for multiplayer is laughable.
- Scramblejams 8y agoI'm seeing anecdotes elsewhere in this thread that wifi worked very well for some testers. Will it be a worse experience than a 2080 Ti on your desktop? Sure. But will Stadia be good enough to win over the expense and hassle of the alternative? Maybe! Regarding your last point, I'm not sure Id would stake their reputation on delivering a game that is going to be "laughable" on Stadia. They might know something we don't. We'll see how it works out.