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I used the precursor of Stadia, Project Stream. There were moments where the video went fuzzy, but for >95% of the time, it ran fantastic. My gaming PC setup is
by jsgo 8y ago
I used the precursor of Stadia, Project Stream. There were moments where the video went fuzzy, but for >95% of the time, it ran fantastic. My gaming PC setup is an i5/16GB RAM/GTX 1080 and it stutters more than the stream did (I assume that's on the CPU side). I'm sure Google has the compression algorithm chops to make this all work.
Unfortunately for me at least, what I want is more akin to a cloud VM where they can host my games and I stream them wherever, which this isn't it. I've already got games between Steam, uPlay, Origin, etc. I have zero interest in buying a game 2x just to be able to have more portable play.
- thirdsun 8y agoI'm pretty sure you won't buy them (again). You will rent them. Anything but subscription-based pricing model for Google Stadia would be a surprise to me.
- riskable 8y agoNo, Stadia is the perfect use case for F2P games. The only requirement to start playing will probably be a Google account. It'll probably be a mix of pay-once games, lots-of-games-for-a-subscription, and pay-once, play-until-Google-shuts-the-service-down games.