3 ms·
> 2D-dead-reckoning for regions of the video frame That is, in fact, how video compressors work. It's called motion estimation.
by theresistor 8y ago
> 2D-dead-reckoning for regions of the video frame
That is, in fact, how video compressors work. It's called motion estimation.
- eclipxe 8y agoYep, if you did something where local controller input directly impacted the motion vectors for macroblocks in a video frame...you could maybe hide some of the latency, but that seems dubious...