4 ms·
Problem is Google will never have high quality content from big publisher, it directly compete with their revenue so I'm not sure how they're going to get game
by Thaxll 8y ago
Problem is Google will never have high quality content from big publisher, it directly compete with their revenue so I'm not sure how they're going to get game on this platform.
- jyxent 8y agoYou don't consider Doom and Assassin's Creed high quality content?
- Thaxll 8y agoIf you think Ubisoft is going to put their new games on a Cloud streaming platform. It's going to be exactly like Netflix vs Disney.
- jyxent 8y agoThey announced that they have been working with Ubisoft on this. They already did the Project Stream beta test with the latest Assassin's Creed game .
- Spinfusor 8y agoThey didn't talk about monetization. They could presumably sell Stadia games like Steam games (i.e. there's no subscription). They did mention being able to jump into games quickly, but there are plenty of ways to make that work (e.g. giving everyone some free time).
- danso 8y agoUbisoft's revenues are ~$2B. Google's is $130B+. Google already pays Apple $10B+ annually just to be the default search engine on iOS/macOS. You really think there's no room for negotiation here?
- orbifold 8y agoClose to 10% of their revenue? That is insane...
- danso 8y agoSource: https://finance.yahoo.com/news/google-pay-apple-12-billion-155007747.html https://finance.yahoo.com/news/google-pay-apple-12-billion-1... Apparently it's a Goldman Sachs estimate. The last time that number was explicitly listed (in court filings) was $1B in 2014. The more apt metric would be what YouTube pays for original content, though I've only seen estimates/projections (a "few hundred million"): https://www.engadget.com/2018/02/23/youtube-red-original-programming-investment/ https://www.engadget.com/2018/02/23/youtube-red-original-pro...
- sidcool 8y agoSomeone might say Apple is using its muscle to get that insane kind of money from Google. It's almost like ransom.