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Serious question: what are legitimate use cases for 256GB RAM on a Mac? ETL loads? Graphic editing? Running as a server? I guess I’m ignorant of who the custome
by tracer4201 8y ago
Serious question: what are legitimate use cases for 256GB RAM on a Mac? ETL loads? Graphic editing? Running as a server? I guess I’m ignorant of who the customer is here. Or is this more just enthusiast?
- chrisseaton 8y agoI have pretty unsurprising compile jobs that I run locally in a normal working day that could be run concurrently and make useful work of at least 256 GB. Instead I have to run them sequentially and they take forever. I have enough cores, not enough RAM.
- 420codebro 8y agoWhy not setup an autoscaling cluster in AWS for your build jobs? It is cheap as hell these days.
- p_l 8y agoIf the compile tasks depends on OSX, things get crazy. Even if you can avoid OSX for iOS (here be dragons, but it's possible)
- thedaemon 8y ago3d rendering can eat up all of your RAM. This is a decent computer for a freelance 3d artist. Although, not the best option.
- snowwrestler 8y agoSeems like anyone editing video would benefit from a ton of RAM.
- deleted 8y ago[deleted]
- NullPrefix 8y agoMulti tab browsing (sorry, couldn't resist)
- imajoo 8y agoYou also need 64 cores at a minimum /s
- deleted 8y ago[deleted]
- sammex 8y agoFull asset cook on our (big) UE4 project can use up ~150GB of RAM
- rowanG077 8y agoBut why use a mac pro for that? It's not like UE4 only runs on mac or even has an advantage running on mac.